Fowl Invaders III: Pitmasters
A stylized action game where improvised machinery, hard-earned upgrades and unruly space-faring poultry collide. Built around readable combat, flexible loadouts and escalating mission variety.
Convolution develops original games, commercial interactive experiences and simulation projects by combining design, technology and disciplined production.
Our latest owned intellectual property continues the studio's independent-game legacy with a playful collision of science fiction, rural ingenuity and arcade action.
A stylized action game where improvised machinery, hard-earned upgrades and unruly space-faring poultry collide. Built around readable combat, flexible loadouts and escalating mission variety.
Convolution's background spans owned-IP entertainment, client games, branded experiences and specialized interactive simulation.
Game design, gameplay systems, prototyping, production and release planning for original intellectual property.
Purpose-built games and interactive projects developed for commercial, marketing and creative partners.
Interactive 3D applications that communicate specialized processes, products and complex technical ideas.
Established in 2008, Convolution has released original mobile games, delivered client projects, created marketing-focused interactive experiences and developed a 3D heart-surgery simulation for a medical-device company.
Expanded into a globally distributed studio, bringing together development teams in Canada, Australia, and South Africa with art teams across Ukraine, Mexico, and Asia to deliver games, simulations, and interactive experiences.
ForgeWorks is Convolution's professional game-development education initiative. It gives aspiring developers access to the design thinking, production habits, tools and workflows used to create real interactive projects.
Where future game developers are forged.
Project inquiries, partnerships and development updates.